Tuesday, May 10, 2016

Legend of The White Buffalo II: Environments

This consisted of close to 50 individually layered pieces that were displayed together as a two screen scene in the Unity Game Engine for the "Legend of the White Buffalo II", a slot machine game from AGS-Cadillac Jack Games. Most of this scene was digitally painted in Photoshop, but the distant star field was taken from a Unity Sky Box screenshot. For those that don't know, the Unity Game Engine is a 3D game environment. My 2D painted images were placed in Z-space by the programmer/game developers, and it was a huge trip to see the "camera" move in and out of my painted scene. 

The large empty spaces were left open to contain Logo and other graphics related to game play.

This is part of the top screen art for "Legend of the White Buffalo II" from AGS-Cadillac Jack Games.  The bison, clouds, etc were all digitally painted in Photoshop, and the distant star field are from a Unity Skybox that I partially painted over. 

All rights to this art belong to AGS: Cadillac Jack Games, an Apollo Global Management company.

To learn more about the Lakota Legend Of The White Buffalo: http://www.legendsofamerica.com/na-whitebuffalo.html

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