Tuesday, August 18, 2015

Hammer of The Gods: Viking Lands

Here is some visual development art for the countryside that was nestled underneath the World Tree in Hammer of the Gods, a game I worked on in 2012. This entire countryside was made into a pretty believable 3D environment in the Unity Game Engine. It's always such a thrill to me to see my hand drawn work brought to life in 3D. These were done in color leads on Canson Pro Layout Marker Paper. The little bit of full color was done in Photoshop.





All rights to this art belong to AGS: Cadillac Jack Games, an Apollo Global Management company.

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